On June 25–26, the Game Publishing and Marketing Summit debuts as the only event dedicated exclusively to addressing the unique challenges and opportunities in game publishing and marketing. Bringing together top minds from AAA studios, indie developers, and leading publishers, this groundbreaking summit is your chance to tackle the industry's biggest hurdles, including balancing publisher-developer dynamics, mastering cross-platform expansion, navigating self-publishing, and standing out in an ever-saturated market.
Designed to help you adapt to rapid technological advancements and shifting player expectations, the event delivers unparalleled insights, expert panels, and hands-on strategies to empower your success in this competitive landscape.
As a bonus, the summit is co-located with the Global Game Quality Forum, giving attendees access to an even broader range of expertise and networking opportunities.
Be part of this inaugural event and help shape the future of game publishing and marketing. Register today!
Benjamin Pommeraud
General Manager, Strategic Initiatives
King (Xbox)
Max Métral
Go-to-market Analytics Director
Activision Blizzard
Jerome Ortmann
Senior Brand & Marketing Director
Saber Interactive
Sabine Dumast
Senior Publishing Operations Manager
Gameloft
Hiro Kozaka
Global Head of Strategy
Wargaming
Tobias Sjögren
Studio Director
To Be Announced
Arthur Parsons
Design Director, Head of Publishing & Co-Founder
10:10 Games Ltd
Anthony Newall
Senior Director, EMEA Regional Marketing
Square Enix.
Natasa Jukic
Vice President Marketing Analytics
Ubisoft
Ilya Salamatov
Ex-Publishing Director
Funcom
Brand and IP Building:
Strengthen and leverage game brands and intellectual properties to enhance market presence and player loyalty
Marketing Optimization:
Refine marketing approaches using data-driven insights to ensure optimal reach and engagement.
Influencer Integration:
Tap into influencers to expand reach and bolster user engagement
Community Building:
Invest in robust community management and engagement strategies that turn casual players into loyal fans.
Relationships:
Foster strong collaborations between publishers and developers to streamline game development and enhance product quality