Nino Protic

Head of Studio InnoGames GmbH

Nino Protic has nearly two decades of experience in the Free2Play gaming industry. He began his career in community management before taking on a product management role for Tribal Wars, InnoGames very first game. Nino then led the successful launch of Forge of Empires, a title that has generated over a billion dollars in revenue. Now serving as Head of Studio at InnoGames, he oversees the Live Games portfolio, guiding the future of some of the company’s most renowned titles.

Conference Day 2 - 10th September 2025

3:00 PM Afternoon Plenary Keynote – From Players to Partners: Strategies for Seamless Releases and Sustained Player Engagement

Join in to explore the critical role of understanding player demographics and fostering thriving player communities. Actionable strategies and real-world case studies from successful live service gaming titles will demonstrate how improving feedback loops and pre-emptively addressing foreseeable challenges can elevate a game’s success through:

  • Understanding the demographic and nurturing vibrant player communities is foundational to long-term game success.
  • Streamlining player feedback and developer response can significantly enhance game quality and player satisfaction.
  • Unlocking actionable strategies to combat content fatigue, manage resource constraints, and keep player communities engaged.

Check out the incredible speaker line-up to see who will be joining Nino.

Download The Latest Agenda