CONFERENCE DAY ONE

Morning

8:15 am - 9:00 am REGISTRATION AND COFFEE

9:00 am - 9:10 am CHAIRPERSON'S OPENING REMARKS

9:10 am - 9:45 am Opening Panel Discussion: Moving On Up – Where Do We Sit in The Development Process?

Florian Rohde - Community and Player Support Lead, YAGER
Henning Lube - Director QA and Processes, Sviper GmbH

We know the value that QA, Loc, Community and Support bring to games – but how do we bring in our expertise earlier in the process? What’s the benefit of doing so? This opening panel will explore those questions by bringing together professionals from studios of different sizes and structures, looking at how key verticals can and should collaborate to positively influence the game design process.

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Florian Rohde

Community and Player Support Lead
YAGER

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Henning Lube

Director QA and Processes
Sviper GmbH

9:45 am - 10:20 am PRESENTATION by PTW


10:20 am - 10:50 am PRESENTATION: VOICE OF THE FUTURE - HOW SPEECH TECHNOLOGY WILL TRANSFORM THE GAMING INDUSTRY

Explore the transformative world of AI applications in the area of voice and speech synthesis. The presentation will delve into cutting-edge techniques

such as voice morphing and voice cloning and reflect on how this technology will help us scale our gaming operations.

10:50 am - 11:20 am NETWORKING BINGO AND COFFEE BREAK


Streams

QA

11:20 am - 11:50 am Case Study Presentation: QA Dream or Nightmare – Test Automation and QA in a Complex Games
Albin Wallin - Test Automation Engineer, Paradox Interactive

This presentation aims to shed some light on exciting opportunities as well as the number of difficulties faced by QA and Test automation when looking at complex games. QA comes in all shapes and sizes, but trying to maximise efficiency in testing a complex game can be quite… complex. Join Albin in this session to learn about strategies for maximising efforts in high-level complex games.

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Albin Wallin

Test Automation Engineer
Paradox Interactive

QA

11:50 am - 12:20 pm Presentation: New Tools for QA Efficiency

Dive into the QA space and explore newly developed tools that can boost the efficiency of the function and of our roles. Discover how studios are using these tools to streamline testing processes, boost efficiency, and elevate the overall quality of gaming experiences while also maintaining a balance between humans and technology. 

QA

12:20 pm - 12:30 pm MINI QA COFFEE BREAK

QA

12:30 pm - 1:00 pm Panel: Standardisation Across Gaming QA – Should we Tame or Embrace Chaos?
Sebastian Huzik - QA Manager, IO Interactive
Simon Sandrock - QA Manager, Dovetail Games

From job titles through naming conventions to processes. This will be an open panel about if QA needs to be codified and, if yes, where do we start?

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Sebastian Huzik

QA Manager
IO Interactive

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Simon Sandrock

QA Manager
Dovetail Games

QA

1:00 pm - 1:30 pm Case Study Presentation: Our Experiments with AI and Getting it Wrong

AI is the hottest topic, but one where the gaming industry, due to its complex make-up, has some catching up to do. In this presentation, we will hear about the experiments this studio has made with AI in QA and testing. With experimentation comes failure, and so this session will not only highlight the exciting triumphs but will also look at the failures that allowed them to happen.

 

Leave with some ideas of how you can integrate AI within your post-development process.

Localization

11:20 am - 11:50 am Case Study Presentation: One Foot Out of the Game – Maximising Value from External Partners / Professionals
Katerina Florinskaya - Head of Localization, Strikerz

Looking outside of gaming and seeking insights from those in other industries can really aid our practice and success. This presentation will look at a case-study of partnering with sports professionals for a localised esports game. It will delve into the challenges faced with working externally and how to tackle these challenges. Getting value from elsewhere can broaden our horizons, but is not always easy, so this session will also understand some more soft skills that can help equip us to extract everything we possibly can from these partners.

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Katerina Florinskaya

Head of Localization
Strikerz

Localization

11:50 am - 12:20 pm Case Study Presentation: From Passion to Profession – Importance of Localization for New and Legacy Games
Alcir Marques - Localisation Manager, Jagex

Join Alcir on a journey from gaming enthusiast to localization expert in this session. Memories of growing up frustrated by poorly localized games might be something that resonates with many, but so does witnessing the radical improvement of games through effective localization! Alcir turned his passion into a career and now he shares his experiences and insights into enhancing localization for legacy games.


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Alcir Marques

Localisation Manager
Jagex

Localization

12:20 pm - 12:30 pm MINI LOC COFFEE BREAK

Localization

12:30 pm - 1:00 pm Presentation: Player Centric Localization

This presentation will explore how we can adopt a player-centric approach to localization and how our workflow can influence this by answering the following questions:

  • What is the significance of adopting a player-centric approach in the localization process?
  • How can we integrate player feedback into the localization workflow and improve cultural relevance?
  • What localization strategies resonate well with diverse player communities?

Advancements in technology including AI, NLP, and ML can be exciting to explore, but also difficult to apply. This session aims to showcase some new and exciting advancements in using AI not only for translation and language but for other aspects of localization including audio.

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Mike Kim

Localization Director
Kong Studios

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Ekaterina Zaytseva

Senior Localisation Manager
Frontier Development

Community and Support

11:20 am - 11:50 am Case Study Presentation: Transforming Our Community at Pixel Federation
Jana Csanyi - Community Management Lead, Pixel Federation
Richard Banic - Community Management Craft Owner, Pixel Federation

In this session, we will be inspired by a studio that has navigated challenges within their community, demonstrating resilience and determination in the face of adversity. They have persevered through negativity, using it as fuel to drive positive change and strengthen their bond with their community. Join to hear about:

  • Where the turning point was, and what negative community issues were faced
  • How can we maintain a relationship with the community and not lose their trust in the long term?
  • Dealing with toxicity and harassment
  • Turning negativity into a positive community and learning experience

Jana Csanyi

Community Management Lead
Pixel Federation

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Richard Banic

Community Management Craft Owner
Pixel Federation

Community and Support

11:50 am - 12:20 pm Panel: Mobile Games Panel –Managing a Community of Casual Players

Engaging a community that are more casual gamers requires a unique strategy. How can we still extract value out of our players and what does the engagement and retention look like? In this panel, discover how different-sized studios approach their community management and support and learn how their experience and interactions can be applied to our own communities. 

Community and Support

12:20 pm - 12:30 pm MINI COMMUNITY AND SUPPORT COFFEE BREAK

Community and Support

12:30 pm - 1:00 pm Case Study Presentation: Towards the Improvement of Player Moderation

This case study will show one studio’s journey of taking player moderation to new levels:

  • Integrating AI into our systems and communities to support effective moderation
  • Building an enhanced understanding of our player communities to enable us to tailor our approach to moderation
  • How can improved reporting support the overall moderation of our player communities?

Community and Support

1:00 pm - 1:30 pm Panel: Adapting our Strategies to Trends and Tragedies in Social Media
Clément Ruggeri - Senior Community Manager, NetEase Games
Fiene Ziegler - Senior Community Management Specialist, InnoGame GmbH

From Facebook to Instagram to TikTok, this session aims to look at how we are using social platforms to our advantage, and how we can adapt our strategies to align with trends and tragedies. The session will cover the following topics:

  • How can we use TikTok to build our communities?
  • Introducing TikTok and other platforms for more established games and to those without an influencer angle
  • Understanding whether a social channel is still relevant and useful to a community

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Clément Ruggeri

Senior Community Manager
NetEase Games

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Fiene Ziegler

Senior Community Management Specialist
InnoGame GmbH

1:30 pm - 2:30 pm NETWORKING LUNCH AND TOURNAMENTS


INTERACTIVE GAME DISCUSSION GROUPS

Each IDG will have three rotations lasting 25 minutes each (with a 5-minute changeover)

2:30 pm - 4:00 pm IDG A: QA Quest for Metrics and KPIs
Sebastian Huzik - QA Manager, IO Interactive


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Sebastian Huzik

QA Manager
IO Interactive

2:30 pm - 4:00 pm IDG D: Formal Education and Mentoring for the Future of QA


2:30 pm - 4:00 pm IDG G: Hosted by PTW


2:30 pm - 4:00 pm IDG B: Money Talk: How are We Valued Within Localization?


2:30 pm - 4:00 pm IDG E: Accepting Mistakes and Strategies for Embracing Constant Change in Loc


2:30 pm - 4:00 pm IDG H: Key Ingredients to Authentic Localization
Minerva Fontes - Technical Localisation Manager, Frontier Developments


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Minerva Fontes

Technical Localisation Manager
Frontier Developments

2:30 pm - 4:00 pm IDG C: Scaling Support in International Markets and Understanding Cultural Nuances


2:30 pm - 4:00 pm IDG F: HOSTED BY ARISE GAMING


2:30 pm - 4:00 pm IDG I: Taking Care of Ourselves and Our Players in Community and Support


4:00 pm - 4:30 pm NETWORKING COFFEE BREAK

4:30 pm - 5:00 pm Case Study Presentation: Is Our Community Buggin’ ?!

In this session we will hear a case study from a game that has positively used humour and great community management to allow their community to uncover unexpected bugs and issues in the game. It can be hard to manage the community in a positive way when we want to uncover these issues but fostering that positive experience in community while working alongside QA & Loc can be a critical success factor for the end product and keep the community on board.

5:00 pm - 5:40 pm Panel: Working in Multicultural Teams: Quests, Puzzles and Achievements

Marina Ilari - CEO, Terra Localizations

This panel will explore the multifaceted elements of language, culture and diversity in the workplace. It will delve into the intricate 'quests' posed by the multilingual demands of international markets, tackling the 'puzzles' presented by cultural nuances and spotlighting the 'achievements' made possible by embracing diversity.

 

The discussion will showcase how multicultural teams have led to groundbreaking advancements and enriched the gaming ecosystem. Through interactive discussions and case studies, our panelists will unravel how challenges are navigated in their teams and transformed into opportunities for innovation and inclusivity.

 

Attendees will gain insights into effective strategies for fostering an environment where diverse talents thrive, driving creativity and success in an increasingly interconnected world.

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Marina Ilari

CEO
Terra Localizations

5:40 pm - 5:50 pm CLOSING REMARKS AND CLOSE OF DAY ONE