Tatiana Labkovich

Building Online Services People Can Fly Studio

Main Day 1 - Tuesday 10th September

12:10 PM PANEL: Different Types of LiveOps: Optimising Live Game Operations Across Different Platforms and Genres

Different perspectives on the pivotal role of infrastructure management in enhancing player experience across different game genres and platforms.

  • Designing games with LiveOps in mind: Embedding live ops considerations into core gameplay loops and systems across different genres and platforms from the start.
  • Examine scalable, serverless architectures and their benefits in supporting the entire game lifecycle. Shared insight from casual, puzzle, MMORP, strategy and other game types that require frequent content updates and feature rollouts.
  • How implementing robust liveops infrastructure and automated issue resolution is crucial for maintaining smooth gameplay. Discussion around strategies for ensuring low latency and high reliability.

Check out the incredible speaker line-up to see who will be joining Tatiana.

Download The Latest Agenda