Vladimir Tortsov

Director of Live Ops CD PROJEKT RED

Vladimir started his career in the video games industry in 2007 as a PR manager for a small publishing and localization company. Since then he acted in multiple roles ranging from PR, Marketing, and Esports to Product Management and Live Ops working with titles such as Mass Effect, The Witcher 2, Divinity 2, Mount & Blade, and League of Legends. Most recently he was a Game Director of GWENT: The Witcher Card Game at CD PROJEKT RED.

These days Vladimir is focused on Live Ops overseeing CD PROJEKT RED efforts in this area. Vladimir lives in Warsaw, Poland with his family. His lifelong passion for video games also includes board games and CCGs. He never misses a Magic: The Gathering prerelease.

Main Day 1 - Tuesday 10th September

5:15 PM PANEL: Designing a Monetisation Experience that Drives Long-Term Engagement

  • Increasing customer lifetime value by choosing the revenue model that works best for your game and target audience.
  • Designing core gameplay mechanics that are satisfying, challenging, and encourage progression with long-term appeal.
  • Creating monetisation models that offer real value to players.
  • Uncover emerging opportunities for revenue generation, service expansion, and shaping the future of player engagement.
  • What mistakes have been made in the past and what have we learnt? How do we improve our processes as a consequence?

Check out the incredible speaker line-up to see who will be joining Vladimir.

Download The Latest Agenda